The skill of Brutality contains the main offensive abilities of the Diavlous.
It can be thought of as consisting of four distinct categories. The first group
gives them their sword abilities, such as doubleslash and the brutal
disembowel. Next is the use of their terrible war-hounds, the deadly companion
often found at a Diavlous' side. Brutality also holds the techniques of
archery, which when combined with their swordplay makes the Diavlous
treacherous foes indeed. Lastly, there are a number of miscellaneous offensive
and defensive capabilities, such as their ability to go into a fantastic rage.
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Necromancy is the dark art of death magick. At the lower levels, there is an
assortment of rather nefarious abilities. Soon though, the ability of
Cannibalism is gained, a skill which has inspired wide-spread fear of those
practicing Necromancy. Through cannibalism, a Necromancer increases his life
essence, which powers the higher abilities.
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Smithing is the skill of creating a wide assortment of weapons and armour,
ranging from the chipped-obsidian throwing dagger to the venerable longsword,
to the impressive full plate armour wearable only by the forger himself.
A recent discovery, taught to the Stavennite Diavlous by the Sulkhat orc
Onkassus, has lead to the practice of new ingots that possess interesting
potential beyond that of the smith's skill at hammering metal. With proper
knowledge, they may be mixed and smelted, creating entirely new combinations of
ingots with properties spawned from its parents. Rumour has it that the most
mighty of smiths may even affect the smelting process itself, endowing the
metal with special properties that will carry over into the item made.
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