Imperian Archive

Imperian


Skills



The abilities in Fayth revolve around two main things: Holy Seraphs and Spiritual Maces. When you gain the skill of Fayth, you will also get a guardian seraph, who will stay with you forever. Generally speaking, your seraph will only act in a defensive capacity, except when it involves demonic Entities. Seraphs and Demons have a long-standing hatred of each other.

Spiritual maces, on the other hand, form the core of a Clerics offensive ability. By using them in different ways, the Cleric gains the ability to cause damage, smash limbs, and cause a variety of other effects, including the feared Judgement, where a Cleric stands in Judgement of a player. Failing the judgement means death. This is, of course, an ability that only the most powerful of Clerics may perform.

Devotion is a statistic that only those with the skill of Devotion possess. To see how much Devotion you have, you may PERFORM ENLIGHTENMENT. Most of the Devotion abilities cost a certain amount of devotion points, and the amount will generally be shown in the help files on the individual abilities.

Healing is a relatively straightforward, though useful, skill. By opening channels to the five Elemental Realms, you will be able to heal various afflictions in yourself and eventually others who are with you. In fact, when you are skillful enough, you will have the ability to heal others from a distance. Furthermore, you are able to combine these elemental channels to bestow blessings upon others.
Through your study of healing and using the four elementals you're capable of curing yourself and others of various afflictions.
  • Blindness
  • Paralysis
  • Deafness
  • Fear
  • Confusion
  • Insomnia
  • Heroism
  • Slickness
  • Stuttering
  • Paranoia
  • Shyness
  • Hallucinations
  • Generosity
  • Loneliness
  • Impatience
  • Unconsciousness
  • Throat
  • Claustrophobia
  • Vertigo
  • Sensitivity
  • Mazanor
  • Dizziness
  • Arms
  • Dementia
  • Clumsiness
  • Butisol
  • Burning
  • Recklessness
  • Anorexia
  • Agoraphobia
  • Disloyalty
  • Metrazol
  • Hypersomnia
  • Xeroderma
  • Masochism
  • Luminal
  • Epilepsy
  • Asthma
  • Mebaral
  • Stupidity
  • Vomiting
  • Weariness
  • Noctec
  • Legs
  • Hypochondria
 

Imperian, Aetolia, Achaea and Lusternia are copyright Iron Realms Entertainment.